๐ฏ Ways to Play
Circuit Sibz can be played in three distinct modes:
๐ฅ 1. Pressure Mode (Default)
Race to empty your hand.
๐ง 2. Collapse Mode (Strategic Variant)
Win by having the fewest cards when the system closes.
โก 3. Solo Mode โ Wave Builder
Build the largest possible system alone.
๐ง Setup (Multiplayer)
- Shuffle the 72-card deck.
- Deal:
- 2 players โ 7 cards each
- 3โ4 players โ 5 cards each
- Place 1 card face-up in the center โ this is the Live Tile.
- Place remaining cards face-down as the Draw Pile.
- Players keep hands face-up (open information).*
- Choose a starting player.
(*You can optionally play with hidden hands for increased tension.)
๐ Core Placement Rule
On your turn, place one card that connects to the network.
A card is playable if:
- At least one port on the card matches
- One exposed Live Port in the network.
Only one matching connection is required.
Cards may be rotated freely before placement.
A card may not be placed unless at least one port connects.
Additional matching ports connect only if intentionally aligned.
๐งฉ Live Ports
A Live Port is any exposed connector not attached to another card.
- Each visible connector counts individually.
- When two matching ports connect, those two ports are no longer live.
- All other exposed connectors remain live.
๐ If You Cannot Play
If you cannot legally place a card:
- Draw one card at a time from the Draw Pile.
- Stop when you draw a playable card.
- Play it immediately.
- Keep all other drawn cards.
If the Draw Pile empties before you draw a playable card:
- Your turn ends.
- You do not place a card.
๐งฉ Structural Closure
Structural Closure occurs when a card is placed and there are zero live ports remaining in the network.
When this happens, the game ends immediately.
๐ฅ PRESSURE MODE (Default)
A player wins immediately if they:
โข Play their final card
AND
โข Have zero cards remaining.
If the game ends due to:
โข Structural Closure
OR
โข Draw Pile exhaustion and no legal moves
Then:
- The player with the fewest cards wins.
- If tied โ The most recent player to place a card wins.
๐ง COLLAPSE MODE (Strategic Variant)
In Collapse Mode:
โข Emptying your hand does NOT trigger an immediate win.
The game only ends by:
โข Structural Closure
OR
โข Total lock (no legal moves + empty Draw Pile)
When the game ends:
- Fewest cards wins.
- Tie โ Most recent placement wins.
Collapse Mode emphasizes long-range structural planning.
โก SOLO MODE โ Wave Builder
Setup
Shuffle deck.
Place 1 Live Tile.
Draw 5 cards.
Remaining cards form Draw Pile.
Play
No turns.
Play any legal card.
Continue building as long as possible.
Wave Rule
If you empty your hand:
Draw 5 new cards immediately.
If Stuck
Draw 3 cards.
Continue building.
Solo End Condition
The game ends when:
- The Draw Pile is empty
AND - No legal placements remain.
Solo Scoring Ladder
0โ20 โ System Collapse
21โ40 โ Partial Network
41โ55 โ Stable Grid
56โ71 โ Master Builder
72 โ Full System Achieved